Sonic 1 Hacking Studio
Jan 19, 2012 The main article for this category is Sonic Hacking Utilities. Programs by System; Sonic Hacking Utilities; A. GerbilSoft ROM Hacking Studio. More Sonic 1 Hacking Studio videos. Sonic Hacking Contest 2016 Entries. Below you will see all of this year's entries available for viewing in the hacking contest. You can filter by various options. Jul 22, 2008 I making currently a hack of Sonic 1. Now I want to port Music of the Sonic 2 Disassembly to Sonic 1. I´ve tried to replace the GHZ Sound with the EHZ.
Sonic 1: Reverse Curse is a hack based on Sonic 1 made by Campbellsonic Story: Sonic the Hedgehog has been cursed! Now, when he collects rings, his rings counter counts DOWN instead of up! And if he collects a ring when he has a counter of 0, it's lights out. Sonic 1 never seemed so. Credits Main programming, modifications, ideas, and general everything except for stuff listed below Campbellsonic Music vladikcomper - Ported music used in GHZ3, MZ2, SYZ3, LZ2, LZ3, SLZ3, and SBZ2 (I got them from S1 Hacking Studio; and no, I didn't use that to make this hack, just the music) nineko - SLZ2 music (his port of Sky High Zone from Sonic 2 8-bit) ValleyBell - Created S3K to S1 SMPS Converter, which I used to port the music used in GHZ2, MZ3, SYZ2, SBZ1, all Boss acts, and Speed Shoes.

Tutorials used Add Spin Dash - By Lightning, Puto, shobiz, and Mercury Play Different Songs on Different Acts - By nineko Port the REV01 Background Effects - By jman2050 How to Add one more Act in Sonic 1 - By Eduardo Knuckles Change Spike behavior in Sonic 1 - By FraGag Fix the Walk-Jump Bug in Sonic 1 - By Cinossu and Mercury Probably some others I forgot, so if you see anything that you think was from a tutorial, tell me. Avery Design Pro 5 Lite Edition. Utilities used SonED2 - By Stealth SonMapEd - By Xenowhirl Special thanks Green Snake, flamewing, MainMemory, and Clownacy for pointing me in the right direction on porting Sonic's S3 sprites I had no idea what a DMA queue was, silly me.
Sonic 1: Reverse Curse is a hack based on Sonic 1 made by Campbellsonic Story: Sonic the Hedgehog has been cursed! Now, when he collects rings, his rings counter counts DOWN instead of up!
And if he collects a ring when he has a counter of 0, it's lights out. Sonic 1 never seemed so. Credits Main programming, modifications, ideas, and general everything except for stuff listed below Campbellsonic Music vladikcomper - Ported music used in GHZ3, MZ2, SYZ3, LZ2, LZ3, SLZ3, and SBZ2 (I got them from S1 Hacking Studio; and no, I didn't use that to make this hack, just the music) nineko - SLZ2 music (his port of Sky High Zone from Sonic 2 8-bit) ValleyBell - Created S3K to S1 SMPS Converter, which I used to port the music used in GHZ2, MZ3, SYZ2, SBZ1, all Boss acts, and Speed Shoes.
Tutorials used Add Spin Dash - By Lightning, Puto, shobiz, and Mercury Play Different Songs on Different Acts - By nineko Port the REV01 Background Effects - By jman2050 How to Add one more Act in Sonic 1 - By Eduardo Knuckles Change Spike behavior in Sonic 1 - By FraGag Fix the Walk-Jump Bug in Sonic 1 - By Cinossu and Mercury Probably some others I forgot, so if you see anything that you think was from a tutorial, tell me. Utilities used SonED2 - By Stealth SonMapEd - By Xenowhirl Special thanks Green Snake, flamewing, MainMemory, and Clownacy for pointing me in the right direction on porting Sonic's S3 sprites I had no idea what a DMA queue was, silly me.